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NXT Video Trainer 2.0 DVD
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Features new Advanced Programming section

The NXT Video Trainer 2.0 is a multimedia curriculum designed to teach behavior-based programming to students, teachers, and coaches alike, using the LEGO MINDSTORMS Education NXT Software. In a classroom or workshop setting, it is also designed to act as the teacher’s assistant, driving primary instruction with over 70 short videos, animations, and built-in Check Your Understanding questions that allow learners to work at their own pace, freeing up instructors to provide more strategic assistance.

Key educational outcomes

Programming
NXT-G Common Palette
Movement
Wait Until behaviors
Touch Sensor
Light Sensor
Ultrasonic Sensor
Sound Sensor
Thresholds / Loops
Switches / Switch-Loops
Iterative Program Design

 

STEM
Iterative Problem Solving
Linear proportionality
Greater Than/Less Than
Technological systems


 
 
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Click the graphic above to take a look inside the product. Access more previews by clicking the links below.

Thinking About Programming  video
Move Until Touch  lesson example
Repeating Behaviors  lesson example
Iterative Design  problem solving video
Strategies to Solve Programming Problems  pdf


 
DVD includes:
NEW...! Advanced Programming – New in 2.0! Advanced programming section covers Data hubs, Data types, Variables,
Calculations, and Logic

• Getting Started – Getting started with your NXT, including batteries and firmware.
• Behaviors – Step-by-step guided instruction mixed with student exploration and reflective analysis of the robot’s behavior. Learn robot behaviors in an intuitive, logical sequence starting with simple movement, adding sensor guidance, and finally advanced decision-making capability. A lesson-specific challenge at the end of each section allows you to truly test your understanding and programming ability.
• Problem Solving Challenge – Learn an iterative approach to problem-solving and programming as you tackle a multi-step obstacle course (with a little help, of course).
• Basics – Primers and reference for reinforcing and enriching your understanding of the NXT and robotics.
• Additional Challenges – Additional challenges for use as practice or classroom activities. Supplemental challenges are aligned with learner progression through the main activity sequence, so there will always be a suitable challenge available.

Designed for Students and Instructors – Designed to encourage independent learning and problem-solving in pursuit of a goal. All lessons are self-contained, require a minimum of instructor supervision, and include many built-in opportunities to self-assess progress. Prior robotics experience not required or assumed!

Classroom Requirements –One LEGO MINDSTORMS NXT Education Kit (9797) and one computer for every individual or group of up to 4 students. Each computer should have access to this curriculum and LEGO Mindstorms Education NXT software.

Related Products – Robotics Engineering Vol. I - Introduction to Mobile Robotics • Robotics Engineering Vol. II - Guided Research • Science & Data Logging


Robots  Mindstorms NXT
Programming  NXT-G 1.1 or 2.0
Prerequisite  None
Student level  Middle school to adult
Media  DVD for PC and Mac


System requirements:
Windows® XP SP3 or Windows® Vista SP1
Mac® OSX 10.5 or higher.
Internet Explorer 7.0 or later /
Mozilla Firefox® 3.0 or later /
Safari 3.2 or later.
Adobe Flash Player 10 or later (included).
Adobe Reader 7 or later (PC version 9 included).

Hardware requirements:
For use with LEGO® MINDSTORMS® Education NXT software 1.1 or 2.0, and Base Set 9797

Product Code  991541
Price  $349.95 for classroom license

Developed at the Robotics Academy
Carnegie Mellon University
Ten 40th St., Pittsburgh, PA 15210
www.rec.ri.cmu.edu/education
412 963.7310

Robotics Education Store